![]() For example, adding a low residential level 1 building of size 2x1 and only having a 2x2 on level 2 will not allow the 2x1 to upgrade. If no such building is available, the building will stay on its current level. It is useful to keep in mind that the game automatically creates versions of the buildings that expand the depth dimension of the building up to 4 (so a 1x1 building can also spawn as 1x2, 1x3, and 1x4).Īnother factor to take into account is that buildings in the game can only upgrade to another building of the exact same size on the next level. Other sizes, such as 4x4, will add to the variety, but are not absolutely necessary. If any of these is missing, parts of a zone block may never have buildings spawn in them. To allow zone blocks of any shape to be filled requires buildings of at least sizes 1x1, 2x2, and 3x2. This functionality requires all the included assets to be created or updated with the version of the game that includes styles (or newer) otherwise only a message about legacy assets is shown.Īn important part of creating a properly functioning style is to include buildings of certain size footprints for each zoning type/level combination. It is possible to check which combinations are replaced by holding the mouse over the information icon in the style. All other combinations will still use default buildings. Selecting a custom style will only replace buildings from those combinations of zoning type and level of which they have at least one building (for example, level 2 low density residential zone, or level 3 office zone). Selecting the default style for a district means the district can spawn the usual buildings from the stock game and any of the enabled custom buildings. Only zoned buildings from the Steam Workshop can be added to a style. Buildings are added to existing styles from the assets tab. Editing a Workshop style in the content manager will create a local copy of the style. Subscribers can click the "subscribe to all" button of the style to easily download the required assets, so it is not necessary to specify required assets for a style in the Workshop. Styles can also be shared in Steam Workshop. The Modern City Center DLC is a Content Creator Pack that contains high-density commercial buildings. The European Suburbia DLC is a Content Creator Pack that contains low-density residential buildings. ![]() Maps will default to one of these two styles. The European style is a part of the base game, as is the " Vanilla" or "default" style which is composed of American type buildings.
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